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Necromunda: Ash Wastes
Necromunda: Ash Wastes
$310.25$365.00Vendor: games workshop
Product Type : warhammer
Hurry! Only3units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy we can only ship within Canada."
Necromunda is a vast planet, dominated by sprawling hive cities. To leave the shelter of the cities is to brave the Ash Wastes – a massive expanse of polluted and desolate dunes inhabited by outcasts, prospectors, and those who have adapted to life in these harsh environments. Gangs are often employed to protect caravans and convoys when commerce between the hive cities is necessary, and the nomads of the wastes prey on them for both sustenance and sport.
In Necromunda, you'll take control of a vicious gang, building them up from green recruits to hardened veterans as they claw their way to power through bitterly-fought skirmishes with their rivals. Necromunda: Ash Wastes takes the action out of the claustrophobic and dangerous sprawl of the hive cities, and into the agoraphobic and deadly wastelands. This box provides you with two gangs, including mounted units, a set of modular habs, and a gaming mat to fight over, plus the rules and gaming accessories you’ll need to start playing right away. Whether you’re just getting started, or your gang is looking for new growth opportunities, you’ll have everything you need to take the fight into the wastelands.
The boxed set contains:
26 plastic miniatures, each supplied with the appropriate Citadel bases:
– 12 House Orlock models, including two Outrider Quads
– 14 Ash Waste Nomads, including four Dustback Helamites
– An array of modular Ash Wastes terrain including:
- 2x Ash Wastes Hab Building
- 1x Large Platform
- 2x Small Platform
- 5x Walkways
– Double-sided gaming mat
– All of the dice, tokens, cards, and templates needed to play
– Rules for the weapons and fighters included in the box
Also included is a 176-page hardcover Necromunda: Ash Wastes rulebook containing:
– Background on the Great Equatorial Wastes, including its inhabitants and notable locations
– The rules for playing games of Necromunda, including rules for vehicular combat
– Rules for fighting in the Ash Wastes, including unpredictable weather
– Multiple scenarios and a full campaign to play through
– Rules for creating your own gang
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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