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The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. At their heart stride the Rubricae, implacable warriors who level salvo after salvo against the foe, marching at the command of the mighty Sorcerers who rule their fractured Legion. Around them come shrieking herds of Tzaangor, chanting cultists, twisted war engines, and immense beasts whose very presence triggers madness and mutation.
Led by the towering figure of the Daemon Primarch Magnus the Red, these sanity-blasting hosts surge into battle to work the will of Tzeentch. Everything they do furthers the labyrinthine plans of their deity. To fight the Thousand Sons is to battle the entangling strands of fate itself, never knowing whether you’re serving their inscrutable ends, even in victory.
In war, the Thousand Sons combine the might of stalwart Chaos Space Marines with throngs of cultists and mutated beasts. At their core, the Thousand Sons’ mastery of sorcery means they fight a war of flesh and blood, but also of psychic mastery – only the strongest enemy psykers can hope to match their potency.