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Codex Tyranids 2022
Codex Tyranids 2022
$55.25$65.00Vendor: games workshop
Product Type : warhammer
Hurry! Only0units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy we can only ship within Canada."
The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life. From their chitinous blades and parasitic guns to the vast hive ships that ferry them across the stars, everything about the Tyranids is organic. Like an endless insect swarm, their individual warrior organisms are given unified purpose by the imperatives of a vast and ineffable alien consciousness known as the Hive Mind.
This vast, ineffable, and predatory metasentience has but a single goal – to feed. Its fleets strip world after world of all biomass, leaving nothing in their wake. The smothering psychic shroud known as the Shadow in the Warp rolls before them, isolating each new prey world and sowing terror through its defenders before the invasion swarms descend. When the Tyranids attack they do so in unstoppable numbers, unleashing nightmarish bio-weapons upon their victims.
This expansive book is a must-have for those who play and collect the devouring forces of the Tyranids. It provides the rules to play a Tyranid army, and contains a mountain of background lore, so you can learn about the history of the Tyranids' unstoppable onslaught into the galaxy, the combat applications of their countless organic bio-weapons, and the divergences in evolution and behaviour between the tendrils of the innumerable hive fleets.
Inside this 128-page hardback book, you'll find:
– In-depth coverage on the vast, nearly-uncountable swarm, and the numerous conflicts the Hive Fleets have been involved in since the Imperium first encountered them. You'll also find information on the named Hive Fleets such as Leviathan, Behemoth, and Kronos
– Gruesome and detailed artwork that depicts everything from the lowliest Ripper to the most terrifying Hive Tyrant, each boasting chitinous armour and vicious fangs
– All the rules you need to play a Tyranid army, including 41 datasheets covering every size and shape of biomorph and bioweapon, as well as a number of rules for rare organisms, Hive Fleet adaptations, adaptive physiologies, spore seeding, synaptic imperatives, and Hive Mind disciplines
– All the rules you need to wage a Crusade campaign of narrative games in which your Hive Fleet devours planets, including new Agendas, Battle Traits, Requisitions, and Crusade Relics
– An 'Eavy Metal miniatures showcase full of wonderfully painted Tyranid miniaturesAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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