-
Armies of the Imperium
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
- Officio Assassinorum
Space Marines
- Space Marines
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Grey Knights
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of Chaos
Xenos Armies
-
Grand Alliance Order
- All Armies of Order
- Cities of Sigmar
- Daughters Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- All Armies of Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
-
Specialty Games
- Adeptus Titanicus
- Aeronautica Imperialis
- Blood Bowl
- Horus Heresy
- Kill Team
- Lord of the Rings
- Necromunda
- Warcry
- Warhammer Underworlds
Accessories
Paints
-
Pokemon
-
-
-
-
-
-
-
-
Chaos Space Marines Legionaries
Chaos Space Marines Legionaries
$68.00$80.00Vendor: games workshop
Product Type : warhammer
Hurry! Only3units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy, we are not allowed to ship new products internationally outside of Canada"
Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers.
Chaos Space Marines are the core of any Chaos army. Equally at home shredding opponents at range with bolter fire as they are in bloody melee, these guys can be geared up for pretty much any purpose you want on the battlefield. Combined with your choice of Marks of Chaos, Chaos Icons and deadly weaponry, they've got a place in any of your army lists.
This kit builds 10 Chaos Space Marines, with your choice of weapons. The set is absolutely packed with optional extras, giving you the choice of arming every member of the squad with close-combat weapons and pistols or ranged wargear. You’ll be able to add your choice of plasma gun, flamer, meltagun, heavy bolter and missile launcher. Optional components let you build up to two Aspiring Champions, giving you the freedom to build the set as a single squad of 10 or two squads of 5. A Chaos icon, interchangeable components and optional grenades offer you even more choice, ensuring no two units need look alike. The set is even designed to be compatible with the Havocs, allowing you to mix and match heavy weapons for even more choice.
This set is supplied in 144 plastic components and contains 10 x 32mm round bases.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'