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Awakenings An Astor Sabbathiel Novel By George Mann
Awakenings An Astor Sabbathiel Novel By George Mann
$18.70$22.00Vendor: games workshop
Product Type : warhammer
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An Astor Sabbathiel Novel
After being thought dead for nearly a hundred years, Sabbathiel returns. Now, facing mistrust wherever she turns, she must prove her worth once more.
READ IT BECAUSE
A powerful Inquisitor returns from the brink of death to a world that she barely recognises, full of people that do not trust her – and facing a terrifying future that only she can prevent.
THE STORY
Inquisitor Astor Sabbathiel has a problem: she’s been dead for nearly a hundred years, or so everyone believes... The last thing she remembers is being shot at point-blank range just as a roiling warp storm engulfed the Calaphrax Cluster. Now, she finds herself awakening on a distant Ecclesiarchy stronghold and indebted to a magos called Metik, who has brought her back from the brink of death.
Shortly after her resurrection, Sabbathiel is called to an audience on the planet Hulth by a high-ranking inquisitor of the Ordo Hereticus, Heldren, who informs her that after being lost for so long, the members of her former conclave no longer trust her. Forced to undertake a mission to prove herself worthy and true, Sabbathiel soon discovers a secret agenda beginning to unfold – one that contains a burgeoning threat to the Imperium that only she can avert. Trying to assemble the fragments of the past to make sense of the mysteries of the present, Sabbathiel will need to act fast and decide who to trust quickly, or else risk the fate of the future.
Written by George MannAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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