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Kill Team Codex Into The Dark
Kill Team Codex Into The Dark
$46.75$55.00Vendor: Games Workshop
Product Type : warhammer
Hurry! Only0units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy we are only permitted to ship within Canada."
After thousands of years in the warp, the space hulk Gallowdark has emerged into realspace. This colossal, moon-sized derelict holds enormous wealth for those courageous enough to explore it – and terrifying dangers for those foolhardy enough to step inside. A mercenary Farstalker Kinband of the alien Kroot is first to seek the pick of the plunder, only to be cornered as elite Imperial Navy Breachers storm the hulk. As both kill teams hunt each other through the winding corridors, they realise that their rivals are far from the only danger waiting within…
This is the paperback Kill Team supplement originally found in the Kill Team: Into the Dark boxed set, now available on its own. Inside these 120 pages, you'll find full rules and background for both the disciplined Imperial Navy Breacher and savage Farstalker Kinband kill teams, datacards (including fillable blanks to copy), Tac Ops and Ploys, equipment lists, and Spec Ops rules including Rare Equipment and Battle Honours.
Also contained within is a lore guide to the twisting history of the Gallowdark space hulk, Close Quarters rules for fighting in space hulks, full killzone rules for using the Gallowdark terrain set alongside Into the Dark terrain pieces, a complete Gallowdark Expedition system for Spec Ops campaigns, and the Shadow Operations: Gallowdark Mission Pack and Critical Operations: Gallowdark Mission Pack, which together offer 18 missions for use in your games of Kill Team, playable with any faction.
You'll need a copy of Warhammer 40,000: Kill Team Core Book to make full use of this supplement.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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