-
Armies of the Imperium
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
- Officio Assassinorum
Space Marines
- Space Marines
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Grey Knights
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of Chaos
Xenos Armies
-
Grand Alliance Order
- All Armies of Order
- Cities of Sigmar
- Daughters Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- All Armies of Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
-
Specialty Games
- Adeptus Titanicus
- Aeronautica Imperialis
- Blood Bowl
- Horus Heresy
- Kill Team
- Lord of the Rings
- Necromunda
- Warcry
- Warhammer Underworlds
Accessories
Paints
-
Pokemon
-
-
-
-
-
-
-
-
BLACKSTONE FORTRESS: THE OMNIBUS
BLACKSTONE FORTRESS: THE OMNIBUS
$21.25$25.00Vendor: games workshop
Product Type : warhammer
Hurry! Only0units left in stock!Speedy FulfilmentSecure Payments"Due to distribution policy we are only permitted to ship within Canada."
A Warhammer 40,000 Omnibus
The Blackstone Fortress looms in the darkness of the void, drawing in treasure hunters, pirates, and even disgraced rogue traders. This omnibus collects their stories.
READ IT BECAUSE
Journey into the Blackstone Fortress with this bumper edition of stories and novels from Warhammer Quest – what secrets lurk in the obsidian vaults, and what ruinous powers wait to be discovered?
DESCRIPTION
The Blackstone Fortress. A vast, ineffable creation that looms darkly in the void. For all its foreboding, the Fortress is a reliquary of secrets and power – for some, an irresistible temptation. From the nearby spaceport of Precipice, wracked by geomantic storms and teeming with political intrigue and treacherous skulduggery, shadowy figures form unlikely alliances. Treasure hunters and pirates, cutpurses and assassins, and even disgraced rogue traders such as the legendary Janus Draik… all will delve into the Blackstone Fortress in search of riches. Many will never be seen again.
CONTENTS
- Blackstone Fortress – a novel by Darius Hinks
- Blackstone Fortress: Ascension – a novel by Darius Hinks
- Warsphere – a short story by Darius Hinks
- The Warp's Curse – a short story by Michael J Hollows
- Vaults of Obsidian – an anthology of the following short stories:
– Talisman of Vaul by Darius Hinks
– Shapes Pent in Hell by Josh Reynolds
– Fates and Fortunes by Thomas Parrott
– Past in Flames by J C Sterns
– Negavolt by Nicholas Wolf
– The Three-Edged Blade by Denny Flowers
– Motherlode by Nick Kyme
– Purity is a Lie by Gav Thorpe
– The Oath in Darkness by David Annandale
– Man of Iron by Guy Haley
– The Beast Inside by Darius Hinks
– The Last of the Longhorns by Nick KymeAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'