-
Armies of the Imperium
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
- Officio Assassinorum
Space Marines
- Space Marines
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Grey Knights
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of Chaos
Xenos Armies
-
Grand Alliance Order
- All Armies of Order
- Cities of Sigmar
- Daughters Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- All Armies of Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
-
Specialty Games
- Adeptus Titanicus
- Aeronautica Imperialis
- Blood Bowl
- Horus Heresy
- Kill Team
- Lord of the Rings
- Necromunda
- Warcry
- Warhammer Underworlds
Accessories
Paints
-
Pokemon
-
-
-
-
-
-
-
-
Space Marines Vanguard Veteran Squad
Space Marines Vanguard Veteran Squad
$59.50$70.00Vendor: games workshop
Product Type : warhammer
Hurry! Only0units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy we are only allowed to ship within Canada."
Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the Chapter’s most ancient and revered melee weapons.
The 5 man Space Marine Vanguard Veteran Squad are sculpted with a great sense of action and energy and contains a huge variety of weapon options with which to arm the unit.
When building the squad there are 5 different sets of running legs; 5 unique torso fronts; 16 different shoulder pads; 9 heads (8 helmeted, 1 bare); and 5 individual jump packs;
Every member of the squad can be armed with either chainsword and bolt pistol (each individual weapon bears a unique design); there are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. The Sergeant has choice of relic blade, power sword, power fist or power axe; and there is also a grav pistol; a plasma pistol; a melta bomb; and a selection of frag and krak grenades.
The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Depending on how they are assembled, this box set can make hundreds of varieties of Vanguard Veterans. If you want your squad to include alternative shoulder pads, heads or weapons then grab them from any other Space Marine plastic kit and they’ll fit. This allows the opportunity for truly unique collections of miniatures.
This plastic kit contains 98 components with which to make a 5 man Space Marine Vanguard Veteran Squad (and so much more!).
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'