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Age of Sigmar: Fury of the Deep
Age of Sigmar: Fury of the Deep
$195.50$230.00Vendor: games workshop
Product Type : warhammer
Hurry! Only2units left in stock!Speedy FulfilmentSecure Payments"Due to Games Workshop policy, we are not allowed to ship new products internationally outside of Canada"
The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea. With every passing day, it seems closer to collapsing into the hungry waves. Sensing blood in the water, a great host of Idoneth Deepkin rise from the ocean depths, the aelves determined to harvest the souls of Ryftmar’s doomed for their own ends. The wrathful Fyreslayers, staunch warrior-sons of Grimnir, will not allow their flame to be quenched so easily.
Whether you're eager to reap the soul harvest or determined to kindle the embers of your dying home back into a roaring fire, you will find a sizeable force in this box to suit your needs, as well as two brand new miniatures. Bolster your existing army with reinforcements or choose a side in the battle for Ryftmar and start a new fighting force.
Inside, you’ll find 43 plastic Citadel miniatures, including:
- 1x Auric Flamekeeper
- 5x Auric Hearthguard, also able to be built as Hearthguard Berzerkers
- 5x Hearthguard Berzerkers, also able to be built as Auric Hearthguard
- 10x Vulkite Berzerkers
- 1x Akhelian Thrallmaster
- 1x Akhellian Allopex
- 10x Namarti Reavers
- 10x Namarti Thralls
You'll also find:
- A 56-page Warhammer Age of Sigmar Core Rules book
- A 40-page Fury of the Deep booklet
- 9 Warscroll Cards
- 1 Token Board
- 27 Tokens
- 2 Range Rulers (9”)
The Fury of the Deep booklet outlines the narrative of the battle for Ryftmar in Aqshy, where the Idoneth Deepkin rise from the Vitriol Sea to reap the souls of the furious Fyreslayers. Learn more about the Realm of Fire, and discover a new spell, a Realm Command, Realmscape Features, and three new battleplans to be used in open and narrative play.
You will also find a copy of the core rules in this box. This book contains a Conquest Unbound section featuring rules for more unusual types of battles in the Mortal Realms including Siege Warfare, Tunnel Fighting, and Triumph and Treachery multiplayer games for three or more factions.
The above units are supplied with 45x 32mm Citadel round base and 1x 90x52.5mm oval base.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Dark Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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